Scrap: 0
Flow Lv 0
Improves passive score gain with a small multiplier boost.
Shield Lv 0
Adds one extra hit block per level at the start of each run.
Scanner Lv 0
Improves warning time before Phantom swaps and Splitter splits.
Hyperdrive 0 Ready
Buy consumable Hyperdrive charges. A lethal hit auto-triggers one charge for a brief phase dash.
Earn 1 scrap every 20 score